
<html>
  <head>
  <title>{ CanvasQuest } - v 0.8 Jan 01, 2006</title>

<script src="canvasquest.js" type="text/javascript" language="JavaScript"></script>
  <script id ='gamedef' src="lvl_001.js" type="text/javascript" language="javaScript"></script>
  
  
  <style type="text/css">
  		canvas {border: 1px solid black; margin: 0px auto;}
			h3, h4, p {padding: 0px; margin: 0px; text-align: center;}
			#imgstore {display: none}
			#help {text-align: left;  font-family: Arial; font-weight: bold; font-size: x-small; margin: 0 10px 0 10px }
			body {
				margin:5px 0px; padding:0px;
				text-align:center;
				background-color: #FFFFFF;
				background-image: url("img/canvasqbg.gif");
				background-repeat: repeat-x;
			}

			#content {
				width:400px;
				margin:0px auto;
				text-align:center;
				padding:5px 5px 10px 5px;
				border:1px dashed #333;
				background-color:#eee;
			}
			.hd {background-color: #FFF; width:320px; margin: 0 auto;}
  </style>   
  </head>
  <body>
  <div class="mod">
    <div class="hd">
      <h3>CanvasQuest</h3>
      <h4>Andrew Wooldridge - <a href="javascript:alert('andrew aht andrewwooldridge daht kham')">email</a></h4>
    </div>
    <div class="bd">
      <canvas id="screen" height="400" width="320">
        You need a browser that supports canvas to play this.
      </canvas>
    
    </div>
    <div class="ft">
    <div id="help">Welcome! This is a beta of a roguelike RPG using Canvas!
    To play, <em>use the arrow keys</em>. To win, you must get the treasure and get to the exit
    before dying! If you die, <em>restart with the spacebar</em>. This is just a toy game now
    but as I improve the game you will have pets, spells, inventory, etc.
    I've added player specs loading and saving, as well as the ability to go to other levels!
    <em>s = save game, l = load game, g = goto another level (full path of level js file)</em>.
    </div>
    <div id="imgstore">
      <img id="logo" src="logo2.png" onload="resCount()"/>
      <img id="uniques" src="dg_uniques32.png" onload="resCount()"/>
      <img id="dungeon" src="dg_dungeon32.png" onload="resCount()"/>
      <img id="features" src="dg_features.png" onload="resCount()"/>
      <img id="misc" src="dg_misc.png" onload="resCount()"/>
      <img id="food" src="dg_food32.png" onload="resCount()"/>
      <img id="fonts" src="fonts.png" onload="resCount()"/>
      <img id="ui" src="ui.png" onload="resCount()"/>
      <img id="gamefont" src="gamefonts.png" onload="resCount()"/>
      <img id="ouch" src="ouch.png" onload="resCount()"/>
</div>
    </div>
  </div>
  
  </body>
</html>
